I earned a BFA in computer art from Bowling Green State University’s art school where I mainly used Maya, Adobe Photoshop, Premiere & After Effects. Before graduation, I started an independent film production company and worked on films/special fx for several years. During that time I also designed an epic pen & paper RPG, wrote a fantasy-adventure novel and did creative writing for a video game company. Since then, I’ve designed & published critically-acclaimed tabletop games and am in different stages of development on a handful more.
Description: Tabletop treasure-hunting & code-breaking game
Role: Creator/Game Designer
My Work: Conceived, created & published. Wrote historical fiction. Designed intricate puzzles/riddles. Created digital art and hand-crafted maps. Created website and Etsy store. Presented at gaming conventions. Continue to sell games.
Description: Tabletop treasure-hunting & code-breaking game
Role: Creator/Game Designer
My Work: Conceived, created & published. Wrote historical fiction. Crafted elaborate, multi-layered puzzles, riddles and story lines. Created digital art & hand-crafted elements. Continue to sell games.
Description: Two-player dueling card game simulating fencing combat and strategy
Role: Creator/Game Designer
My Work: Conceived and created game. Prototyped and game tested. Recruited and directed artist. Built website. Developed and launched Kickstarter campaign.
Role: Writer My Work: Conceived story. Developed world history. Plotted character arcs. Wrote novel. Revised several drafts. Composed query letters and synopsis. Submitted to literary agents.
Description: Fantasy pen & paper role-playing game (RPG)
Role: Lead Game Designer, Writer
My Work: Led creation of all game content. Conceived story. Collaborated in highly detailed world-building. Directed twenty-three artists. Created world maps.