NARRATIVE & GAME DESIGN EXPERIENCE
MAX GAMING STUDIOS
Content/Narrative Designer (Contract)
Created narrative and game design content for tabletop role-playing game Dark Horizons Universe. This included inventing a new alien race, their backstory, weapons, gear and armor, and then fitting my work into a pre-established universe.
THE LAST CHILD adventure novel
Writer
My novel The Last Child is a 454-page fantasy adventure which moved ahead of 4,000 other submissions to the 2nd round of the Penguin Publishing Breakthrough Novel Award Contest. Writing it involved an incredible amount of intricate, deep worldbuilding, research, plotting of large story and character arcs, and creating dialogue for more than 65 characters.
SHARD: THE REALM OF POSSIBILITY pen & paper role-playing game
Lead Game Designer/Writer
Spearheaded creation of 10 playable races, 35 classes, 70 combat forms, 85 creatures, 111 skills and 165 weapons. Wrote 24 quest prompts. Created world history, mythologies, languages, cultures and maps. Recruited and directed 23 artists from multiple disciplines to produce 200+ pieces of art.
LEGEND: A GAME OF MAPS series of treasure hunt/code-breaking tabletop games
Game/Narrative Designer
Conceived, created and published games (Parts 1 & 2 – in development on Part 3). Wrote historical fiction. Designed deeply-layered riddles/puzzles. Created game art. Built website & Etsy shop. Continue to sell games.
QUICKSTEEL dueling card game
Game Designer
Conceived and created game. Built prototypes. Game-tested. Iterated changes. Recruited and directed artist for game art. Established manufacturing relationships. Built website. Developed and launched Kickstarter campaign.